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Download bolt
Download bolt








Note that you can always come back to add more assemblies and types later by opening Tools > Bolt > Unit Options Wizard. Hit Generate and let Bolt generate the unit database. Note that if the type you need is inherited from Unity's object class (for example Mono Behaviours, Scriptable Objects, etc.), it will be included automatically for you. Then, on the Types step, you will need to add any custom type (class or struct) that you want to use in Bolt. To clone the repository: Clone with HTTPS: git clone Clone with SSH: git clone :pmodels/bolt. If you want to use third-party plugins in Bolt, and these plugins are distributed as DLLs, you will need to add them on the Assemblies step: Download the Latest Code (GitHub) Source code repository of BOLT is on GitHub ( ). In the mean time, if you encounter problems, click Next instead of Generate to skip these steps and go straight to the Assemblies page. There are currently known issues with these pages that cause the setup wizard to crash for some users. In the Documentation and Inspectors steps, you can simply click Generate and let Bolt do the work. If you want to use Bolt as a way to learn C#, we recommend choosing Programmer Naming. If you're not an experienced programmer, we strongly suggest choosing Human Naming. If it doesn't, you can always open manually from Tools > Bolt > Setup Wizard.įollow the instructions on screen to setup Bolt to your liking. To use Bolt, which is Unity's visual scripting solution, download it from the Unity Asset Store.įirst, download and import Bolt from the Asset Store.Īfter the import completes, the Setup Wizard should open automatically.










Download bolt